New Ripple's score server https://ripple.moe

Giuseppe Guerra 6583ce6706 Removed .data/oppai/cache folder check 2 weeks ago
common @ 32a02e4d56 Update submodules 3 months ago
constants .SCORES. Use levbod rather than bloodcat in osu!direct beatmaps listing/search 6 months ago
handlers Use pyoppai rather than calling oppai as a subprocess 2 weeks ago
helpers Use pyoppai rather than calling oppai as a subprocess 2 weeks ago
objects Use pyoppai rather than calling oppai as a subprocess 2 weeks ago
omppc @ 4d3de2309c Removed .data/oppai/cache folder check 2 weeks ago
pp Remove double log 2 weeks ago
pubSubHandlers .SCORES. Cythonized some files 7 months ago
.gitignore .SCORES. Add distutils setup file 7 months ago
.gitmodules Removed .data/oppai/cache folder check 2 weeks ago
.landscape.yaml .HIDE. Update landscape config file 6 months ago
LICENSE Update README and LICENSE 11 months ago
README.md Update README, add .landscape.yaml 7 months ago
__init__.py First (uncomplete) release 1 year ago
full_build.sh Add full build script 7 months ago
lets.py Removed .data/oppai/cache folder check 2 weeks ago
personalBestCache.py .SCORES. .HIDE. Log personal best stuff as debug 8 months ago
requirements.txt Force packages versions in requirements.txt 2 weeks ago
run.sh Use pyoppai rather than calling oppai as a subprocess 2 weeks ago
runserver.bat .SCORES. More error checks in ripp 1 year ago
setup.py .SCORES. Add distutils setup file 7 months ago
tomejerry.py .SCORES. General refactoring 7 months ago
userStatsCache.py .SCORES. General refactoring 7 months ago
version 1.13.1 3 months ago

README.md

LETS Code Health

  • Origin: https://git.zxq.co/ripple/lets
  • Mirror: https://github.com/osuripple/lets

Latest Essential Tatoe Server

This server handles every non real time client feature, so:

  • Ingame scoreboards
  • Score submission
  • PP calculation through oppai (std) and wifipiano2 (mania)
  • Screenshots
  • Replays
  • osu!direct
  • Tillerino-like API

Requirements

  • Python 3.5
  • Cython
  • C compiler
  • MySQLdb (mysqlclient)
  • Tornado
  • Bcrypt
  • Progressbar2 (only for tomejerry.py )
  • Raven
  • Datadog
  • oppai

How to set up LETS

First of all, initialize and update the submodules

$ git submodule init && git submodule update

afterwards, install the required dependencies with pip

$ pip install -r requirements.txt

compile all *.pyx files to *.so or *.dll files using setup.py (distutils file)

$ python3 setup.py build_ext --inplace

then, run LETS once to create the default config file and edit it

$ python3 lets.py
$ nano config.ini

finally, configure oppai as described below.

How to set up oppai with LETS

LETS uses lolisamurai's oppai as pp calculator for std. We use a slightly modified version of oppai, you can find it here.
Go one directory above LETS (in the same directory where you have old-frontend, pep.py, lets and so on) and clone oppai inside the oppai folder, compile it with make and create the maps folder:

$ cd ..
$ git clone https://github.com/osuripple/oppai.git
$ cd oppai
$ make
$ chmod +x oppai
$ mkdir maps

Note: wifipiano (mania pp calculator) is tailor-made for LETS and doesn't require any configuration.

tomejerry.py

tomejerry.py is a tool that allows you to calculate pp for specific scores. It's extremely useful to do mass PP recalculations if you mess something up. It uses lets' config and packages, so make sure lets is installed and configured correctly before using it.
tomejerry supports a lot of parameters, the main ones are:

  • -r, to recalculate PP for every score on every game mode (only std and mania are supported at the moment)
  • -z to calculate PP for scores with 0 pp
  • -g x to recalculate PP for scores for x gamemode (0: std, 3: mania)
  • -i x to recalculate PP for score with x id
  • -n x to recalculate PP for scores submitted by user with x username
    For a full list of all the arguments supported by tomejerry, run python3 tomejerry.py --help

License

This project is licensed under the GNU AGPL 3 License.
See the "LICENSE" file for more information.
This project contains code taken by reference from osu-performance by Tom94.